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When
Farscape first debuted on the Sci-Fi Channel, viewers didn’t
know what hit them. The quirky series , about a group of aliens (plus
one human) thrown together aboard a living ship, was rewriting genre
rules on a weekly basis. Instead of the traditional humanoid aliens,
characters now came in all shapes and sizes. The main cast members not
only fought and insulted each other; they also fell into bed together.
Guest stars could suddenly become regulars, and they could just as
quickly die. The only rule seemed to be this: Folks, there are no
rules.
The man behind the madness is David
Kemper, a veteran of SF projects past who’s now having a blast turning
the genre on its head. As Farscape’s executive producer, Kemper
oversees the show’s Australian production as well as supervises two
different writing staffs in two hemispheres.
On this particular afternoon, Kemper is
back in LA during the break between seasons two and three (the latter of
which begins airing on Sci-Fi March 16). But Farscape is never
far from his mind.
Space
Chases
It
was writer-producer-creator Rockne S. O’Bannon, in fact, who in 1993
brought his old pal Kemper back to work on a new series (then called Space
Chase) with Brian Henson. “I knew about the pilot from the
beginning, because I was good friends and shared an office [with
O’Bannon]. I knew what he was writing. I had just come off seaQuest
and was doing the third Voyager episode when Fox said to him,
“We’re interested in your series, but we would like to see four
back-up scripts and we want them in two months!” That was just
impossible, so he said, ‘I’ll only do it if David can do it too.’
They said, ‘We don’t give a shit who does it, just get somebody to
do it.’ So Rock and I sat down together and he schooled me on what he
wanted the series to feel like.
“We wrote
four scripts, which were good enough for Fox to say, ‘We’ll pick you
up.’ But they would only pick us up for 13 episodes. The Hensons
couldn’t afford that, because it would have broken the company just to
build the creatures and the sets from scratch for those 13, so the
series languished for a while. Eventually, Brian called Rock and said,
‘Get ahold of Kemper, we think we sold it to Sci-Fi!’ and back into
the fire we went. The initial discussions were in December ’93. Rock
and I began working on those four stories in earnest in January
’94.”
The
Sci-Fi Channel picked up the series, now called Farscape, and
opted to shoot in Australia in order to enlist another co-production
partner. This meant somebody had to go with the show and live Down
Under. Kemper finally “volunteered.” “Initially, it was going to
be Rock and me, and we went down there several times together, but the
issues of moving a family to Australia are enormous. My wife and I
don’t have kids, but he has two kids. That made a huge difference in
whether or not he could be down there.
“Our
writing staff was originally based in the United States, and Rock said,
‘You know, someone is going to have to stay here with these people,
because they’re new. We have to teach them what to do.’ We had this
great friendly argument for two hours, and eventually I said, ‘Oh, all
right, you bastard!’ And that was it, down to Australia I went.”
One of Kemper's first responsibilities
was to assemble another group of writers to complement the staff already
in place in America. "We basically did the same thing you do
everywhere: You interview people and you try to make it work. In
America, we had four writers in the first year, and we found Ricky
Manning. We decided to keep him, and got rid of the others. In
Australia, I went through four different writers before I found one,
Justin Monjo. That's it right now, and we're in our third year, still
trying to go through new writers.
"It's
a very difficult show to 'get.' We had several people who came in last
year-two Americans and two Australians-and they all treated the series
as if it was a cartoon. We had people pitch us things like, 'Crichton
has to stop this alien, because he has this device that will destroy the
universe.' We would say, 'OK, that's great. You come from comic books,
right?' Crichton's enemy might have a device that will destroy Moya, or
maybe the alien has a device that destroys a transport pod, but we don't
build universe things. That's not the way it is. One person said, 'This
guy has strength, and he can lift a whole planet above his head!' and we
went, 'OK, maybe he can lift a car above his head.'
"The series has a realistic air,
which we preserve jealously. The people who get it, like Manning and
Monjo, have wonderful careers and will be with us forever. The people
who don't get it, sorry. It's like fantasy-they're dealing with fantasy
and we're trying to make this as real as possible. Within the show's
guidelines, everyone behaves realistically. You believe that you're on a
living spaceship, and Crichton doesn't say, 'Bullets can't hurt me, ha
ha ha!' He says, 'Holy shit, I hope I don't get hit by a bullet!' "
Allen
Laugh Tracks
The conversation is interrupted by the
arrival of O'Bannon-who, upon learning of this STARLOG interview,
responds by standing outside the office and barking loudly in order to
wind up Kemper's dogs.
This unwanted canine chorus brings up
an obvious topic: People who recognize the value of a good joke.
"Well, Rock is really funny," agrees Kemper. "I'm pretty
funny and Manning and Monjo are hysterical. It's easy. Sometimes we get
people-I won't mention names-but we had some people last year who were
what we called 'the enemies of comedy.' There wasn't a chance in the
world that they would write a joke. Even they knew it. They would put
things in and say, 'That didn't come out good, did it?'
"The truth is, Rock would have a
hard time, as would I, having a conversation without seeing the humor or
the irony in something. We comment as an aside to each other al the
time. We've matured as writers. We're not kids, and we're not afraid to
put it out on he table. When we see something ironic, we say, 'That's
pretty stupid!' That's the trick. It's just who we are, and Rock's pilot
was rife with it. That's just the natural way he writes. We looked at it
and decided that was the show's tone. We would rather be doing something
with humor in it than not, so that became part of the show's
signature."
Needless to say, there's no point in
filling a script with humorous asides unless there are actors who can
deliver those lines with panache. "And it's not just the cast
members, it's the directors," asserts Kemper. "Australia's the
country of irony; they get it. The directors get it, and some of our
actors are brilliant, particularly Ben Browder, who is the funniest man
in the world and gets everything. Some of the other people aren't as
natural at it, but they're learning, and the directors get it so much
that they won't let the actors let a good one go by. They're always
looking for the thing that makes you smile."
Kemper
adds that the show's humor is never done with a wink to the camera.
"It's always done on the fly. We're always throwing things away. In
the 'Look at the Princess' trilogy, for example, you know the middle
one, where Crichton does the space walk? That was one act, one scene,
but it would be an ending for most other shows. They could not even
mount that on most shows, but that would be their finale. For us, it was
the end of act three. We just threw it away and then act four had other
stuff going on.
"Many times, Ben has asked me how
he should deliver a line, and I will say, 'It would be great if you
could deliver this line with your back to the camera, almost like you
were walking out of the scene. You're not trying to make a joke, it just
slips out.' It's the same way we all make a snide comment when a person
leaves the room, like, 'That's a great looking dress!' It's a
throw-away, not meant to be a big yuckity-yuck. The people who get it,
get it. The people who don't are no worse off. That's what Rock did in
the pilot; he made the jokes smart, and if you don't get some of them,
it's not hurting you."
As a groundbreaking space series, Farscape
isn't afraid to flaunt its alien nature, featuring a wealth of
bizarre-looking characters. Unlike the traditional Star Trek model,
where aliens are generally humanoid in shape, the denizens of this
series, realized with a combination of make-up, animatronic and
puppeteering techniques, are truly otherworldly. "That goes back to
Rock and the Hensons saying, 'The Creature Shop is here, and we're going
to use it.' Let's not have everybody be a two-legged man wearing a
rubber mask. Rock has com pared this to looking at the Star Wars cantina
scene week after week. You don't know what's at the next table until you
get into those shadows and look, and you might be surprised. They don't
all have two legs, wave five fingers at you or say, 'Hello!' "
By the end of Farscape's first
season, the writers had made two major additions to the regular cast.
Joining Crichton, Aeryn Sun (Claudia Black), Ka D'Argo (Anthony Simcoe),
Pa'u Zotoh Zhaan (Virginia Hey), Rygel (voiced by Jonathan Hardy) and
Pilot (voiced by Lani Tupu) were Chiana (Gigi Edgley), a troublesome
Nebari teenager, and the recurring villain Scorpius (Wayne Pygram).
"We had tried several times to create characters throughout the
year," explains Kemper. "You always want to create great,
wonderful characters who stand on their own-ones that you can use over
and over. You want someone so compelling that the audience thinks, 'Wow,
how great they are!'
"With Chiana, we just knew if we
could get the right actress, we could write a great part that would
sustain itself-for how long, we didn't know. What we ended up with is a
girl who's so phenomenal that you couldn't write her out of the
show, so she stayed. The same thing happened with Scorpius: he was so
good that everybody said, 'Wow, this guy is good!' So we kept him."
In order to wrap up the first season
with a bang, O'Bannon and Kemper teamed up for a multi-episode storyline
that culminated with the cliffhanger "Family Ties." "As
the series went on, we found that people were responding both to the
stand-alone episodes and those of a serialized nature, so we called the
Sci-Fi Channel and said we wanted to do a two-parter. They were a little
nervous about it, but once they saw it, they said, 'OK, more
two-parters.'
"The Sci-Fi Channel wants the same
thing we want, which is the best show, what- ever that ends up being. So
how do we make the best show we can? We 're figuring it out as we go. We
just do what we do, and if something works, that's what the series will
steer towards. If it doesn't work, we don't. If we find a guest actor
who works, we bring him back and make him part of the group. If they
don't work, they're gone. The same thing with writers and directors: If
we can't find a writer who works, we get another writer."
Future
Shocks
Once
the series had been established, the producers began to cut loose in the
second season. As Kemper elaborates, "One of the things we wanted
to do was be shocking and outrageous when we could, and we're doing
that-not gratuitously shocking, but we want to surprise the audience. We
don't want to do a show where halfway through the episode, an audience
can say, 'Oh yeah, I know how this is going to end.' In the 'Look at the
Princess' three-parter, everybody was guessing, 'Oh, Crichton and Aeryn
are going to kiss at the end, and they'll be compatible.' They were
right, but they were so busy focusing on it that nobody paid attention
to the fact that Crichton was married and has a kid.
"The same thing happens in episode
14; the audience focused on certain things, but the clues were also
there to solve all the puzzles. Everyone was so focused on the things
that they wanted to be focused on, that most of them missed some things
that will surprise them at the year's end. If they had just paid
attention to a little more, they would have gotten the whole thing. It's
fine, though, because they'll get it on the second viewing. Once they
get to the end, they'll say, 'Oh darn, those smart bastards tricked us!'
"
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BELOW
ON THE SEASCAPE
David Kemper
had visited the science fiction universe long before Farscape.
One of his first excursions was into the deep sea, on seaQuest
DSV. "The show had a chance to hit its stride,"
Kemper says, "but NBC had built this thing up so much, and
there were such huge expectations that the audience took a look
and said, 'I'm not a big SF fan, I'm not going to watch it.'
Universal got scared and started to tinker with the show, but I
was pleased with what we had on screen during the first season.
There were some things that didn't work, but overall, we had
ourselves a nice series. Of course, NBC picked it up, but they
wanted to make changes. I actually worked on the bible for the
second season, and then the true sense of the term 'creative
differences' reared its head. Some people wanted to take the
show into a different direction, and I wasn't prepared to go
down that road."
Kemper also
worked on Poltergeist: The Legacy ("The show had
potential, but nobody ever bothered to find it.") and American
Gothic. He scripted "White Light Fever" for The
Outer Limits revival and provided a Stargate SG-1
story.
He took off for
the final frontier on two Star Trek incarnations: The
Next Generation (which he discussed in THE OFFICIAL NEXT
GENERATION MAGAZINE #24) and Voyager. "It's very
comforting to watch Star Trek," he says. "You
kind of know what you're going to get-there might be a few
twists and surprises, but they're not so twisty and surprising
that your jaw drops. There's a generation of viewers who want to
see that, because they feel comfortable in that genre. However,
you get a whole generation of writers who essentially can only
write Star Trek. When they try to write other shows, they find
they're not as successful because other shows demand things such
as emotionality and conflict of a deeper nature.
"Much
of what Star Trek's emotionality is about are things that
are harder for us to relate to, because it's couched in a
space-alien futuristic way. With Farscape, because
Crichton is from today, this show feels more like it's about
today. Even though you're way off in another part of the galaxy
with weird shit happening, there's a sense that it feels
current. Star Trek takes place in the future, so there's
a higher evolution, which is something that Gene Roddenberry had
always wanted from the beginning. On our show, the people have
not evolved; they're petty and they're just like you and me.
Because Crichton is our window, everyone else is contemporary,
so D'Argo is today's big [bruiser] guy, and Rygel is your Uncle
Louie."
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One of the series' most eye-opening
aspects has turned out to be the shipboard romances. There's the
relationship between Crichton and Aeryn, of course, but the writers have
had even more fun putting D' Argo and Chiana together for a few
passionate interludes. "We're all just normal people and we sit
there and say, 'Man, if you put six people in an enclosed environment
for a year, and they're attracted to each other, isn't something going
to happen?' Just like real life, it would, so we're doing it. Rock has
always said he wanted this show to be gritty and real, real, real! Well,
part of reality is that people have feelings, and they lust after each
other, have sex and argue. They feel and they bite each other's arms in
a fight; that's how it goes, so that's where we're going."
If viewers were surprised by some of
the events in Farscape's second season, they've been blown away by the
final four episodes, which killed off one main character and left
another in a state of terrifying vulnerability. "We needed a big
ending for the season," says Kemper, "and that was to rob a
bank. I knew right away that to make it a three- parter, we had to keep
it simple in a story sense, so the first part was, 'We robbed the bank
and got away with it; aren't we smart?' And then we figure out, maybe
we're not so smart because Scorpius was a step ahead of us, and
he sabotaged the money, and now it's going to kill us. So the second
part is, 'OK, we robbed the bank and now they know who we are. We can't
sneak in again because they're waiting for us, so we've got to recruit
people to help us knock the door down.' And then the third part is,
knock the door down, just blow the bank to smithereens.
"Along the way, I realized that we
were going to fall into a dilemma where we only had one episode to go. I
didn't have the idea for Aeryn's death yet, I just knew that Crichton's
brain was going to be out, and I had the idea of the surgeon-all of that
had been in my head for months.
"Once I knew that the three-parter
was looking good, I went home for 10 days and wrote the season ender,
and that's when I thought, 'You know what? I'm going to kill
Aeryn! That will surprise them!' Having a hole in Crichton's
brain is one thing, but having a hole in Crichton's brain and having
Aeryn dead, that's a whole other thing. So I thought, 'OK, this will really
freak people out!' and that's exactly what we did."
With the Olympics now a memory,
production on season three has resumed in Australia, while back in LA,
the writers have begun hammering out the season's major story points.
"We know the first 10 stories, and we also know the end of the
year, so that allows us to build in all those moments that people can go
back to later and say, 'Ohhh!' The only way you can do that is if you
know where you're going.
"Up until now, John Crichton has
had two goals that go hand in hand. The first, as stated in the opening
credits, is 'I'm just looking for a way home, but you have to stay alive
in order to accomplish that, so his second goal is staying alive. This
year, he'll develop another goal that's equally compelling. Something
will happen over a period of time that changes his path to what he
wants, or what he thinks he wants. That's the big issue this year: what
does John Crichton want, and how will he go about getting it? And then
we hope, as we always do, to come up with some surprises that people
don't see coming."
As Farscape moves into its third year,
O'Bannon has taken a step back to become creative consultant, and the
show has become Kemper's to shape. "I was in Australia the whole
time, and Rock was back here all through the first year. In the second
and third years, he hasn't been day-to-day with the show. I talk to him
all the time and he's so integral to how I do things, but in terms of
running the show, I've been doing it solo for over a year. In the second
year, all the stories were mine, and Rock became a consultant, so he
didn't work with the other writers, and didn't even like some of the
stories. He would tell me he wouldn't have done something, and I would
say, 'You're welcome to come back and help.' Until they fire me,"
David Kemper smiles, "I'm in charge!"
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