|
RED LEMON IN LIQUIDATION
Click here
to read about the financial woes of Red
Lemon, the developer of the Farscape computer game.

FARSCAPE
GOES GOLD
July
27, 2002: Simon & Schuster Interactive has
announced that Farscape: The Game has gone gold, meaning
that the game is complete and is being prepared for
retail distribution. The publisher says that the game
should start shipping to retail stores sometime next
week.
Farscape is played from
an isometric perspective, and the gameplay is designed
to emphasize cooperation between the various
characters in players' control. Six of the show's
actors have contributed voice work for the game.
The release date for
the game is August 7th.
REVIEWS
OF THE FARSCAPE PC GAME
May
27, 2002:
Gamespot tries
out the new Farscape computer game. Author Jason Bergman
says there are some fun twists in the game. He likes it and
tells why in his article Farscape
Impressions.
May
19, 2002:
There's an interesting review of the beta version
of the Farscape PC game written by John Callaham. In general, he
likes the game but he's not too happy with Ben Browder's vocal
performance. Read the article for yourself at Homelan.
GAMES
MAGAZINE COVER
The
not-yet-published Farscape game is featured on the
cover of Computer
Games magazine for their December issue.
According to their website, "The
Sci-Fi Channel's excellent series is the basis for Red
Lemon's next PC game. With a great premise, full
support from the studio, and a lot of lessons from the
Braveheart fiasco, the developer has some nifty stuff
in store for gamers and fans alike."
The
magazine is just appearing on the shelves now and has several pages about the game
and quite a few pictures of the game screens. Alan McDairmant, Senior Producer for
Red Lemon studios, gives out quite a bit of information about how the game is
structured and talks about some of its features.
Some
of the game screens

GAME CONCEPT IMAGES
|
RPG UPDATE
March 4, 2003: If you've been playing the
Farscape Role-Playing Game, you might want to check out Alderac's website.
They've recently set up a Farscape Discussion Forum and have added loads of new
downloads and game enhancements. Among them are 19 new lifeforms, 10 new
planets and 19 adventure hooks.
farscape VIDEO GAME REVIEW
October 2, 2002:
Amid the fun yet tame sci-fi shows on television, like the various incarnations of
Star Trek, there's been one science fiction series to arrive in the past few years
that's actually edgy and hip: Farscape. One of the Sci Fi channel's flagship shows,
Farscape is a real breed apart. Its sexy, brooding lead characters strut around in
black leather and are just as likely to fire off one-liners and sexual innuendoes as
pulse pistol blasts. It's true that some of the show's convoluted episodes make
little sense even to dedicated fans, but you can always count on Farscape being
cool. Ironically, the developers of Farscape the Game have managed to create
something that not only lacks the show's trademark vibe and colorful atmosphere, but
also lacks just about any redeeming qualities at all.
Farscape the Game was originally under development by Red Lemon (maker of
the notoriously poor Braveheart tie-in game), but developer Visual Sciences took
over the helm part way through the project. Even with two developers working on
Farscape, little good has come of it. You know there's trouble when the game takes
forever to boot and sometimes won't boot at all. Things get even worse when you
dutifully start out the game with the tutorial, only to find that it just involves
making a little character run around a bare room while you read the same text on
screen that you find in the printed manual. Oh, and you get to shoot a drone. Now
that's entertainment.
Click
here to read the rest of the review
FARSCAPE GAME SHIPS
August
9, 2002: Simon & Schuster has announced that Farscape
has started shipping and will be available at US retailers this weekend.
farscape:
The Game
August 1, 2002:
Can't wait for the new Farscape: The Game to come to
town? How about trying a demo version? The game itself will be available in the
middle of August, but Newscape learned that there is a demo version available for
downloading.
The demo download is huge, a whopping 63.6MB, and it can be downloaded from
two different sites: 3D Gamers
and Blue's News
Farscape The Game: War and Peacekeepers is a fully 3D team-based
action action game. You can play as each of 6 characters or as
a team of up to 3 at once, as you use each of their unique skills such as combat,
stealth, negotiation, and spiritual, to regain control of Moya, the living ship
which has been overtaken by the evil Peacekeepers. Travel through a wide variety of
highly detailed 3D environments including subterranean, desert, jungle and ruined
cities, as you engage in combat involving a variety of strange new creatures and a
plot full of twists and turns. Collect a massive variety of weapons as you progress
through the 26 missions.
From 3D Gamers website:Our heroes are stranded on a desolate planet in a far off
corner of the universe, caught between warring native factions and the deadly
Peacekeepers. A chilling mystery shrouds a hideous threat to galactic stability and
the crew of Moya has to uncover the clues to stop it... before time runs out.
The game combines extensive character interaction and fast paced combat in a
third-person environment. Gamers control major Farscape characters with varying
complimentary skills to solve a variety of inter-connected challenges. This all
takes place in a visual rich setting, reflective of the hit TV show.
Farscape
rpg arrives in july
May
6, 2002: The long awaited (very long awaited) Farscape Role
Playing Game is nearly here! Because of contractual
difficulties, the original date for release had been put back
several times.
The
Farscape game will have at least 3 sourcebooks
available . The price will be probably around $18.00
each.
Predator
& Prey: Sourcebook #1 Includes in depth review
of key Farscape races & their enemies.
Uncharted
Territories: Sourcebook #2 Explores the mysteries
of new planets & races.
FarTech:
Sourcebook #3 Explores the Farscape universe with this
equipment & vehicle guide
One
of the games is written by Keith
R.A. DeCandido, the author of two of the Farscape
novels, House of Cards and an as yet
unpublished novel coming in summer 2002
From
AEG's website:
That's right! Sci-Fi Network's hottest
television series is now an RPG! Play in a world of villainous
Peacekeepers, mysterious aliens, and renegade prisoners in
stolen Leviathans. This 320-page, full-color hard-bound book is
full of information on the people, places and things of the
Farscape universe, and utilizes the innovative D20 System.
FARSCAPE
COMPUTER GAME NEWS
|

|
|
There
are more of you but I have a gun! |
There are also two new interviews
about the Farscape computer game that make interesting reading.
The first with Red Lemon senior producer Alan McDairmant at Gamespot.
They've given us seven new screens to drool over while
we're waiting for the game to be released. They've also told us
the game's title: Farscape: War and Peacekeepers
The
second interview is at The
Adrenaline Vault and is with both Diane Strack, senior
producer of Simon & Schuster, and Alan McDairmant, senior
producer of Red Lemon. They also have a whole bunch of new
screens.
There's another article about the Farscape game at Firing
Squad. They tell us that the game is due for release
in May.
Here's an excerpt
from the article:
Weapons and Enemies:
There are three different classes of weapon in the game,
those that do damage based on physical, chemical, and energy
ammunition. The different player characters and enemies will
have varying resistances and weaknesses to the three kinds of
weapons. This variation adds a certain amount of strategy in
terms of which weapons you want to be carrying. It's also
notable that each of the weapons in Farscape will have a
secondary fire mode, a feature popularized in the first person
shooter genre. Many of the same alien species you saw in the
show will be in the Farscape game, as well as 16 brand new
races and 40 new critter types. Again, the creative freedom
allowed to the Red Lemon team enables them to give more
variety in the monsters you'll face.
There's a even
more new
information about the upcoming Farscape game at Gamespot.com.
There are five new screen shots, a preview article, and a
trailer plus 4 huge movies (up to 12 Mg) of the game in action
to download for a fee.
Here's a sample
from the article:
A
common problem for developers trying to adapt a well-known
property into a game is that the company holding property
isn't very flexible and won't let the development team expand
on the license. Interestingly, that hasn't been the case for
Red Lemon, the team currently working on the upcoming
Diablo-like RPG based on Farscape, a popular sci-fi show in
which an astronaut named John Crichton is caught in a wormhole
during an experiment on his ship and is sent off to another
galaxy. Red Lemon has not only been able to create a story by
piecing elements of different Farscape episodes together, but
it has also added 16 new alien races and around 40 new
creatures that have never been seen in the Farscape universe.
Of course, Farscape fans can also expect to see some familiar
faces and locations. The storyline in Farscape takes place
around the end of season one. Moya--an enormous organic ship
where all of the main characters reside--has been attacked by
a squad of peacekeepers, scattering its crew. As John
Crichton, you have to find five other members of the crew and
try to get back to Moya.
Red
Lemon wanted to make Farscape as simple and accessible as
possible so that both fans and newcomers to the Farscape
universe wouldn't be intimidated. With that in mind, the game
has been structured as an action RPG similar to Diablo--only
now you can actually move while your characters are firing
weapons. This is quite important because battles can become so
hectic that you almost have to strafe and constantly move
around to survive. An auto-lock on system has been
incorporated as well, making it even easier to take advantage
of a character's ability to avoid an enemy attack.
At
the bottom of the screen, you'll find individual portraits of
characters currently in your team, which can support up to
three characters at once. Whenever you want to give orders or
get basic information on a specific character, you simply
click on that character's portrait. It's important to keep in
mind that the characters can be told to stay behind, which is
an incredibly helpful option for characters that can't really
defend themselves, like Rygel--a self-centered alien
character--who doesn't have access to any weapons.
You'll
be able to strafe while firing your weapon.
 |
| D'Argo
on Moya |
The
portrait area also lets you access the inventory where weapons
and other items are located. Each weapon has been color-coded
to indicate the type of damage that it can deliver to an
enemy. Farscape's gameplay also involves the search for
weapons that are more effective against certain species of
enemies. Generally, you'll be able to secure such weapons and
additional items by trading with NPCs scattered throughout the
game--enemies will leave only shells, furs, and similar types
of items behind.

Inventory
Toolbox
While
there's plenty of run-and-gun-style action in Farscape, a
large portion of the game revolves around puzzles and your
ability to recognize the special abilities of each
character--abilities that could possibly be used to solve them.
To
read more of the article, go to Gamespot's
website.
|
|